Flash Physics
Duhh... Yet again, my gaming PC crashes while playing Rise of Legends, just when it started to get intense and I didn't save (Glad I switched to Mac so the same don't happen on my development-machine). Will be some time until we get such a quality (if ever) in Flash-games, but my hopes are high that there will be some sort of 3D engine in the upcoming Flash 10 player. While we wait for that - Andre Michelle just blogged a nice 2D physics engine for Flash and AS3 that was just released as Open Source: Fisix.
Fisix looks promising, but it's still a little slow, especially when played back on an Intel Mac. Slightly irritating that I get better FPS using virtualization running Parallels and XP in a window on the OSX desktop. One would think that now that all the Adobe-folks are running Intel Macs themselves they'd do something about this?
Comments
This isn't open source as far as i can see. The download is a compiled library and there are licensing fees,
Posted by: Tink | December 19, 2006 12:18 PM
Hi Tink,
Thanks for pointing that out! They apparently offer a "shareware license" for non-commercial projects but charge if you use it commercially.
J
Posted by: Jensa | December 19, 2006 12:28 PM